HexboundOblivion
if you get above 10k you're cool beans awesome sauce.
rough finish of an old game I decided to return to.
match the spell sequence displayed by casting the correlating spell. default key binds are numpads 1 for spell 1, numpad 2 for spell 2, etc.. spacebar to clear your cast and shift to sprint. sprinting gives you a score boost but really limits your time to cast the correct sequence of spells. you can change these controls to your liking in settings.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | fellabloke |
Made with | Unity |
Tags | Dark, High Score, Indie, infinite-runner, Magic, memory, Monsters, Retro, Singleplayer, Unity |
Comments
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Really neat game! It definitely takes some getting used to in order to be able to remember the position of each spell, maybe consider adding a training/tutorial mode which starts off with like 2 spells unlocked and then progressively adds more? Anyhow, great job!
Thanks for the feedback, that's actually a great suggestion and somewhat easy to implement with the existing system. It would also fix my personal issue with the project, I find it to have a lacking sense of progression and was unsure of how to add extra depth without increasing the scope. Thanks again!
No problem! Good luck with this game and whatever project you work on next :D
you've definitely got a monster hog!